In embedded systems design, C++’s object-oriented features are typically introduced only after the platform hardware and RTOS have been fully initialized. In this article, I will demonstrate the significant benefits of using C++—instead of plain C—for low-level embedded tasks such as hardware register access. Access Hardware Register in C Style Following is how to updateContinue reading “C++ vs C: Enhancing Embedded System Design”
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Modern Embedded System Software: Best Combinations for Performance and Flexibility
As embedded systems continue to power everything from consumer electronics and automotive controllers to medical devices and industrial IoT nodes, the demand for high performance and design flexibility has never been greater. Today’s embedded platforms must juggle real-time responsiveness, power efficiency, connectivity, security, and rapid development cycles — all within tight resource constraints. Choosing theContinue reading “Modern Embedded System Software: Best Combinations for Performance and Flexibility”
AR, VR, and XR Explained: Innovations, Challenges, and Market Opportunities
By Keyuan Zhang Abstract Augmented Reality (AR), Virtual Reality (VR), and Extended Reality (XR) are rapidly evolving technologies that are reshaping digital experiences across industries. This article explores the technical challenges associated with these technologies, including hardware limitations, latency issues, and the need for high computational power. It compares AR, VR, and XR in termsContinue reading “AR, VR, and XR Explained: Innovations, Challenges, and Market Opportunities”